G53 – Don’t forget older adults did not grow up using computers, “the odds are stacked against them”.

Standard

Guideline:

Don’t forget older adults did not grow up using computers, “the odds are stacked against them”.

Guideline Description:

The older adults did not grown using computers, for this reason, in general they have difficulties in using them and consequently they are not familiar with many metaphors used in these systems.

Example:

examplo G53

An older adult using a computer.

Source:

Healthcare TV Based User Interfaces for Older Adults, 2010

Tags:

Cognitive, Computer, Elderly, Learnability, User Experience, Testing

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G49 – Give them time to learn.

Standard

Guideline:

Give them time to learn.

Guideline Description:

The learning capability of the older adult is more slower than a young adult, due to their cognitive changes, especially in the decrease of short-term memory, responsible by  human learning.

Example:

examplo G49

An older adult, learning how to use a multi-touch tabletop.

Source:

Healthcare TV Based User Interfaces for Older Adults, 2010

Tags:

Cognitive, Elderly, Learnability, Reading,  Testing, Time.

G13 – Provide cues for interaction for initial learning and sub-sequent use of the technology.

Standard

Guideline:

Provide cues for interaction for initial learning and  sub-sequent use of the technology.

Guideline Description:

In spite of intuitiveness in the use of multi-touch surfaces, it’s necessary provide some cues to facilitating a initial learning as well as sub-sequent use of the technology by older users, for example through written messages.

Example:

example_g13

This application uses a written message to help user.

Source:

Exploring the Accessibility and Appeal of Surface Computing for Older Adult Health Care Support,2010

Tags:

Accessibility, Affordance, Elderly, Interaction, Intuitive, Learnability, Multi-touch.

G12 – Touch interaction is manageable and preferred.

Standard

Guideline:

Touch interaction is manageable and preferred.

Guideline Description:

Touch screen interfaces have been explored in a wide range of devices. These type of interfaces allow the direct input with the interface objects and remove  the need of multiple input devices such as mouse and keyboard. Touch screen interfaces are very apreciated by older adults.

Example:

imagem_12

An older user exploring a multi- touch interface.

Source:
Exploring the Accessibility and Appeal of Surface Computing for Older Adult Health Care Support,2010

Touch Screens for the Older User,2011

Determining the Benefits of Direct-touch, Bimanual, and Multifinger Input on a Multitouch Workstation,2009

Tags:
Accessibility,  Easiness, Elderly, Learnability, Multi-touch.

G11 – Address special aspects associated with tabletop user interfaces

Standard

Guideline:

Address special aspects associated with tabletop user interfaces.

Guideline Description:

The use of large display in order to enable to reach whole table easily and the use as social spaces, are some examples of special aspects that can be addressed in tabletop user interfaces.

Example:

example_g11

Checkers is an example of a familiar game played by older adults, in their social interaction.

Source:

Tabletop Sharing of Digital Photographs for the Elderly,2006

Tags:

Accessibility,  Adaptability, Elderly, Large-elements, Layout, Learnability, Multi-Touch.

G10 – Support user in reducing clutter.

Standard

Guideline:

Support user in reducing clutter.

Guideline Description:

The use of large interface elements and reducing distraction of the current focus helps in reducing clutter.

Example:

example_g10
A pair of elderly users using an interface with large elements.

Illustration adapted from Tabletop Sharing of Digital Photographs for the Elderly

Source:

Tabletop Sharing of Digital Photographs for the Elderly,2006

Tags:

Accessibility, Adaptability, Elderly, Large-Elements, Learnability,  Multi-touch, Testing.